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Patch 0.9.5 Mike - New 'Big Mountains' Map and more!

Summer is over and it's time to get back to work on Groundfall! ːsteamhappyː

My primary focus in upcoming patches will be around:

  • Missions - add more engaging missions that are fun and reward the player with loot, airplane mods, etc. Including more complex missions, different mission types and different mission providers (e.g. NPCs).
  • Airplane - flight characteristics, flaps and trim indicators, upgrades and modifications.
  • Maps - different terrain styles and biomes and more points of interest to explore.
  • Core Functionality - removing bugs and getting the existing systems working better.

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This patch includes the following (and lots of small improvements) -

Additions:

  • New missions: a few new missions with more on the way.
  • New "Big Mountains" map: Unlock this map by landing at all the runways in the Training and Groundfall National Forest maps.
  • Added a runways completed HUD indicator when inside the airplane. This shows the number of runways landed out of the total (e.g. 4/15).
  • Added new stilt-cabins located on beaches in the Big Mountains map.
  • Dynamic Windsocks: direction and speed effect the windsock direction and animations. Wind does not yet affect the airplane, but it will soon.

Updates:

  • Save system: completed landing objectives and side missions are now saved with other game data. Also, updated the UI. Note: there are still some save bugs (e.g. don't try to save while inside the airplane) that I will continue to work on.
  • Mission/objective UI now consistent with existing style.
  • Changed HUD markers colors for airstrips. Red=not landed, Grey=landed, Green=next objective.
  • Changed HUD map to remain stationary while the player/airplane marker moves.
  • Disabled multi-player until further notice. Several bugs had caused it to be almost un-playable.
  • Cabin are mostly located near the runways, but not all runways have a cabin.

Bugs Fixes:

  • Wrong mini-map image in Training map.
  • Increased player look rotation speed.
  • Bent prop effect when damaging propeller.