Hi STOL Pilots!
This update includes some fun new features along with several improvements and bug fixes.
AIRPLANE
- UPDATE - Throttle Input - the longer you hold the controller button, the faster RPMs change.
- UPDATE - External camera HUD - airspeed and altitude text now change color (red, orange) when you get too low or slow in the air, or too fast on the ground.
IMMERSION
- NEW - Fishing - a simple fishing system for catching fish that can be cooked and eaten (ongoing WIP).
- NEW - Airplane Winch - a buildable tool for respawning the airplane if you get stuck and need to relocate it within 100'.
- NEW - Pickup Items
- Money - this big stack of bills will be used more in the future, but for now you can use it to fix airplane damage or burn it in a fire (which is kind of what owning/operating an airplane is like IRL). 🙂
- Bark Fiber - new building resource pickup item harvested from trees you cut down. Used to make rope, sleeping bag, etc.
- Matchsticks - a new pickup item that is needed to build campfires.
- UPDATED - Campfire - changed the requirements to build a campfire (sticks and matches) and fire is started automatically when first built.
- FIXED - Tree Harvesting - tree health indicator now decreases when chopping a tree.
PLAYER INVENTORY
- UPDATED - Backpack Weight Limit - increased inventory/backpack weight limit to 55lbs.
- UPDATED - Dropping Stacked Items - now all the individual items in the inventory stack are dropped, instead of single sack. This helps in situations where you want to split up stacked items.
- FIXED - Backpack Overloading - can no longer add items beyond the weight limit of the backpack/inventory.
TERRAIN & VEGETATION
- NEW - Added some new big rocks to test for future update.
- NEW - Added juvenile pine tree to fill in the forest understory more.
- UPDATED - some of the terrain textures and tiling (ongoing WIP).
- UPDATED - more of the vegetation and rock shaders (ongoing WIP)
- UPDATED - the water system in all maps.