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Lots Of Updates! Getting Ready For Testing

Hello everyone!

Sorry for the lack of updates. I plan on providing more frequent updates as launch gets closer. For now, I have been finalizing many mechanics and adding some additional features to allow for the UI to give a better experience.

Achievements
Achievements have received a huge update and are ready to integrate with Steam. The icons are still in progress, but there will be over 40 different achievements that can be tracked in the game or through Steam. A pop-up within the game lets you know every 25% towards an achievement that is earned. (Actual icons for achievements are still being worked on)

Ant Stats
The stats screen has been updated to compare a bit more easily the strengths and weaknesses of each ant with visual indicators.

Other UI Updates
Many other UI changes have taken place. The species selection screen is now broken down into tabs and is easier to navigate.

Tactical Colony Info
This is one of my favorite changes. The Tactical screen now displays the health of each colony and its rating. Everything can still be hovered on to provide additional information, but this change allows the player to see everything at once and make decisions a bit more easily.

Campaign
The campaign is being finalized, but is completed for the most part. Select a species and pick from several different battles to play. Each battle is on a different map and has randomized objectives, events, rewards, opponents, and more. There are dozens of different types of objectives, ranging from gathering food, spending research, dealing damage, and many more. After a battle is won (or lost... you get 3 lives) you get points to spend for bonuses that remain for the rest of the campaign.