Hi folks! Sorry for the lateness this month. Life intervened. It's been a busy few weeks, but progress continues, slowly but surely, on uFactory!
Unfortunately, the release date for this latest update was missed, but it's far from dead; just a bit more complicated than anticipated.
Here's some signs of life, though!
For one, the uFactory user translation website has been re-launched! From there, you can track the status of translation into other languages and contribute your own translations to the game!
As it stands, using uFactory with a gamepad is about 70-80% done and hooking up localization is about 40-50% done. Unfortunately, these tasks are just the kind of thing that requires tedious and thorough work, so it's dragging on a bit, but it will get done, and to the high standards of quality expected for uFactory!
(Also, just as a side note, I'm experimenting with having in-game editors for commodities, machines, and levels, allowing users to much more easily create and test mod content. More info to come...)