Added ability to send modules to the Steam Workshop.
Added F10 hotkey to reset the screen resolution in the main menu before any game started or loaded.
Fixed several UI issues on non-standard screen resolutions.
Fixed bug occurring if a cannon was destroyed while a player dragged it's aim.
Made robots stop their current duties when ordered to mine ore.
Fixed issue allowing to activate resource zone mode with the left on-screen button while the build panel is active.
Added safeguard procedure to reset an incorrect tech somehow set to an extractor.
Energy carriers now split refill tasks.
Made "Reconstruct from blueprint' procedure restoring blueprint settings on target machines and tubes.
Fixed max cells count check when pasting area to world.
Removed obsolete cost labels from the blueprint UI.
Replaced railgun icon with the construction cannon on the Cannons category on the build panel.
Fixed bug allowing to copy core and paste it to another ship or station.
Fixed bug occurring after use Reconstruction from blueprint command if the blueprint have tank with different liquid type.
Restricted usage of construction cannons in battle.
Added the resource zone button and the craft recipe button to the blueprint window.
Fixed issue of craft recipe window closing in the blueprint editing mode.
Added transition to the route map on click at a planet resource demand icon.
Fixed selection box Z offset.
Fixed issue of unclickable area in the zone of tutorial topics.
Fixed the default setting of abundant resources to false after click on the 'Default' button.
Manually initiated planetary resources pick up now does not rewrite tank liquid type.
Fixed bug of Auto-fighter logic now working in certain circumstances.
Added modules button to the blueprint window.
Added 'Back' button to the map view.
Added info about resource production time to the tooltip and to the craft recipe window.
Fixed bug of free memory label not updating instantly after erasing a tech from the memory if the research queue is empty.
Fixed issue of teleportation relay resource icon not resetting after placement to a blueprint.
Fixed issue of liquid pipes not updating its shape after tank placement in the blueprint mode.
Fixed bug of wall with different material copy over existing wall keeping the construction progress.
Made inactive the arrow up in the craft recipe window if no upper recipes present.
Made not possible to open a colony event message while editing a blueprint.
Added warning that robots cannot interact with quantum storage when a player sets ship as a miner.
Right click now cancels the creation of a new route, and the next right click hides the shown routes.
Fixed issue of erase memory button not available on lower row techs if they haven't reached 2 level.
Fixed bug of incorrect matter materializer setting being applied on invoke of 'Reconstruct from blueprint' procedure.
Added pneumo-tube speed to the tooltip.
Added production time to the machine UI.
Moved power generation tech (hydrogen) behind antimatter generator.
Changed resource zone icon and text position to evade overlapping quantum storage.
Increased max weapon range from 100 to 150.
Fixed bug of auto-defense stations not engaging in some cases.
Fixed bug occurring on blueprint simulation if any machine tech is not researched yet.
Removed camera zoom level change when selecting a local jump position.
Fixed the blueprint of T3 laser ship to fit the 1000 cells restriction.
Fixed bug of the resource zone settings window not accessible in the module blueprint mode.
Fixed bug occurring when saving a module without any stationary object.
Added resources required by a colony to the sector tooltip in the map mode.
Increased laser rays damage 25%-50%.
Fixed bug of selected area draw rotated after another area copy/paste done and the next area copied.
Fixed issue of production scheme not displaying hydrogen recipe if water selected.
Fixed power generator tooltip to display the machine tech generation bonus.
Increased laser damage further to 25%-50%.
Made adjustment in the damage algorithm.
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- Final Upgrade
- Weekly Patch Notes
Source: Steam Community (opens in a new tab)
