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Patch 0.1.1

Hello fellow Galactic Sweepers!

We've got a 2nd-day update for you with the following adjustments:

Content:

- New bounty hunters ship animation.
- Changed font and adjusted some texts.
- New boss enemy graphics on the last planet.
- Crispier mobs graphics.

Balance:

- Buffed land mines.
- Adjusted some unlocks requirements for upgrades.
- Adjusted volume of Grenades SFX.

Fixes:

- Adjusted planet objective overlapping with options on pause menu.
- Fixed Grenades Explosion SFX not reacting to SFX volume change.
- Fixed wrong player number when the first player left from the multiplayer lobby.
- Fixed problem that prevents multiplayer games to be restarted.
- Fixed problem that prevents players who killed every enemy fast enough to progress.
- Fixed graphical glitch caused by killed mobs.
- Fixed problem that caused game to start multiple times.
- Fixed some typos.

JOIN THE GANG!

Join our space crew and be the first to know everything about Sector Sweep! We love to hear some voice in the space void:

➡️ Discord
➡️ Facebook
➡️ Twitter
➡️ Reddit

Good luck, Soldiers!

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 9871131 · public branch

    Steam updated · First observed

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.