New Content:
- Added new Cheat Code, 'Neon Mode'(edited)
*** Added 6 new MP Arenas
- Long
- Gyroscope
- Asteroids
- Central Station
- Rat Maze
- Analog Clock of the Future
- Added GAUNTLET, a singleplayer arena with an 11 star difficulty, and 20 unique levels, the hardest arena yet.
Balance Changes:
*** - Shield CD further increased from 3 seconds to 6 seconds, and 8 to 10 seconds in h2h
- Parry Duration from .28 seconds to .25 seconds
- Lord Zoa / Mobius Boss fight -> Health spawnrate down from 38 seconds to 45 seconds while boss is alive
- Removed Buffer on Yojimbo's Bo Staff
- Super Speed Powerup now coats the user in flames, damaging enemies hit for 2.
- Quake can now SET ENEMIES ON FIRE in multiplayer, working the same as in single player.
- Allowed Player to Aether Slip inside Phantom Walls in Single Player.
- Rourke HP up from 3 to 4
- Rourke Base Fuel up from 75 to 100
Bugfixes:
- Snakes, Zoa, Mobius, Tanks, Bullets and Lord Zoa should no longer crash the game at random,
- Fixed a Bug where if Rourke's Bullet was parried as you die, the game would crash
- Fixed Multiple Bugs relating to Phantom turrets acting as enemies and hurting you(edited)
- Fixed Spider webbing,
and DS_crashes on Bullets, Drifters, and Ricochet Sentinels
-Players can no longer Aether Slip while using powerups
-Fixed Bug that caused Jhin to be able to strike bomb opponents in opposite dimension
- Fixed Bug that let you disable hazards in Singleplayer
- Fixed multiple extraneous crashes
- Fixed a bug with ricochet sentinels that would crash 3-4 player games
- Fixed a bug where all drifters would freeze indefinitely in 3-4 player games
- Fixed Disable Hazards giving players points for Phantom Turrets
- Rourke is now not bad? ( probably still bad )
- Didn’t remove the Lancer.
