We made a few changes based on all the feedback we received so far. Thank you all for your feedback.
Please take note that all updates date are based on Japanese Standard Time [GMT +9] Updates will take place once a week. Only important updates will be mentioned here.
In case you don't need new updates or have limited bandwidth please disable them or set the game to update only when you launch it. Following these 3 steps:
1. Right-click the game in your Library
2. Select the Updates tab
3. Under Automatic updates, choose Only update this game when I launch it

Sometimes STEAM may not update the game correctly. This makes the game to crash to some people or not work correctly. To fix this please check the integrity of files like here:
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
Update, 02 December 2020
1. We added another state for life check, now there is Green, Yellow, Orange, and Red.
Having 3 life states was not enough, since there are some enemies that do more damage than others. This new state helps the player to know better when Alicia is in a warning state as follow
Green = Fine, Yellow = Caution, Orange = Warning, Red = Danger.
2. We added an option to turn vibration on and off for the controller
3. We fixed one of the enemy problems.
4. The main character has been updated.
Update, 26 October 2020
1. We added an important hint to one of the puzzles.
2. Small fixes.
Update, 19 October 2020
1. Map now display doors that are Locked, Unlocked or Opened by the player.
2. In Tank Control we updated the quick turn animation. Alicia can now turn faster.
Update, 14 October 2020
1. We updated some of the note's problems.
2. We made some new changes on maps like updating collisions.
Update, 07 October 2020
1. Intro video has now a larger blend time enough for you to skip the video without hearing Alicia talking.
2. To fix most of the problems we expended the player inventory of ammo quantity that can be carried to 255 ammo for each type of ammo, handgun, shotgun etc
We also fixed the problem with inventory and item box ammo pickup stacking together.
3. In the main hall there was a problem with one of the fixed cameras. This is now fixed.
4. We added a new hint to one of the objects.
Update, 30 September 2020
1. On Dark Forest we updated some of the dynamic and fixed cameras since were not well placed for alternate mode players.
2. The programmer made a couple of new changes on the other maps and in the AI.
3. We added a small eastern egg/homage to the first survival horror classic game that appeared in 1992, that inspired everyone to this day. Probably without it, the classic fixed-view camera system and per-rendered graphics style will have appeared much later or never.
4. Problem with a specific location crashing the game has been fixed.
Update, 17 September 2020
1. We increased the save game slots from 8 to 20. Please take note that Slot 1 became now Slot 8 [the auto save]. You cannot save on this slot anymore.
2. We removed some of the enemies in the halls.
3. Only one gear is now necessary to use on the elevator.
4. To not be any problems one of the small areas has been restricted to drop items in it. We had to update 2GB for this.
5. A new sound for the wheelchair has been added.
Update, 1 September 2020
1. One of the fixed cameras from one of the levels has been updated.
2. Probably you have noticed that some of the newer zombies could not be dismembered. Now they are.
3. All zombies now that remain with no arms will not grab Alicia anymore.
4. In Controls options there is a button named "Inverse Run Type". This button, if enabled, will allow all players that prefer to use a mouse and keyboard to not hold the run button anymore since it turns the walk into a run. The same goes for the controller.
5. We added knock-back animations for the dogs and a new death rollover animation (if shot by shotgun or other powerful weapons).
Update, 25 August 2020
1. Radio can now be turned off / turn on at any time.
2. We fixed a few errors that we had with the grass and some small stuff throughout the levels.
3. We added an important new cinematic that explains the lore of the dark ones and the spiritual essence.
4. Crossbow normal arrows critical hits knocking out the enemies have been reduced since its not a firearm weapon.
5. We modified/changed/added some of the pickup items.
6. The programmer fixed some other small problems that had to be fixed.
Update, 20 August 2020
1.We fixed some of the interior level details problems.
2. One of the main enemy "possible health glitch" if leave the battle area, have been fixed.
Update, 18 August 2020
1. The player is now able the unlock a higher difficulty after clearing the game of 0.8.0 build.
2. We fixed some very small check messages from the backyard area.
3. One of the barrels could not be broken by knife since was outside of collision, this problem is now fixed.
4. One of the puzzles has now a camera pan zoom cinematic, to show you more details, like if something is missing.
5. The extra game mode is now unlocked after finishing the 0.8.0 build, we look forward to seeing you on leaderboards.
