Global Update
This is a foundational update that reshapes nearly every aspect of the game. It is now darker and more stable, fully realizing the original vision.
Core Changes & Philosophy
The game's atmosphere has been intensified to match the initial, intended grim aesthetic.
Superfluous mechanics have been removed and replaced with new, more meaningful ones.
Overall stability has been significantly improved.
Content & Mechanics Overhaul
Temporarily Removed: The "Polygon" mode has been disabled for future reworking and improvement.
Weapons: The useless timed grenade has been cut from the arsenal.
Level Design: The highly irritating floating platforms have been removed based on player feedback.
Enemies: Drones have been completely cut from the game due to being bugged and nearly impossible to kill.
Primary Objective: The main goal has been fundamentally changed. Instead of the tedious search for containers, you must now find and eliminate all robots.
Finale: The final arena has been completely redesigned and now features a boss encounter.
New Content: One brand new level has been added.
Balancing & Progression
All levels have been reworked and enhanced for a better flow.
The game's balance has been thoroughly recalibrated.
Various achievements have been fixed and can now be completed.
Critical bugs, including those causing soft-locks on certain levels, have been resolved.
Sound & Localization
A significant number of sounds have been replaced with new ones.
Translation errors for some languages have been corrected.
