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New Build Update (Test Branch) – v0.7.0.15b

*This update is available on the coop_test_branch.

New Patch Update : 0.7.0.15b

Hello everyone,

Here’s the latest patch update for the coop_test_branch (v0.7.0.15b). Details below 👇

Bug Fixes

  • Fixed an issue where the Pet House name was displayed incorrectly.

  • Fixed an issue where gun melee attacks were not dealing damage.

  • Fixed an issue where the player could fall through the world after loading a save while standing on rooftops or elevated surfaces.

Features

  • Undriveable cars now spawn vehicle parts (wheels, engine, batteries). Spawn rates and balance will be adjusted again before release on the Default branch.

  • Added experimental language support. You can now change the language in the Settings menu. * Please note that translations are not yet fully complete. If the language does not update immediately after switching, please exit the Pause or Settings menu to refresh.

  • TPS animations for the Semi-Auto Shotgun are now fully implemented and working properly.

  • Trade System is now functional. You can now find trading NPCs inside Carol’s Camp. Item availability and balance will be adjusted again before release on the Default branch.

  • Conversation System is now functional.

  • Breakable objects that cannot be moved will now display an axe icon when you look at them.

    You can use an axe to destroy these objects.

  • Added interactable objects inside all Watch Towers.

  • Added functional window shutters to all Watch Towers (can be opened and closed).

  • Generator mechanics are now implemented in Watch Towers, including working lights and light switches.