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Summer update part B

As mentioned in previous update, the summer update is a massive one and was therefor divided in 2 chunks; part A and part B... well we have a surprise for you all. It will have a part C as well now.

So let's get straight to the patch notes.

For this update we have implemented the HDRP from Unity. This feature improved bloom, light and other effects significantly while it destroyed other effects (e.g. particles) completely. Therefor the update is stable but not complete.

  • Meet Spawner! An enemy that you can only encounter at 800+ multiplier. This enemy has no special trophy and is just here to increase the overall intensity for those that make it that far!
  • A brand new achievement has been added when you manage to trigger the maximal intensity possible in the game. You will have killed plenty of Spawners before making it to there!
  • A handful of new tracks have been added in order to give some variety to the music collection.
  • Major visual overhaul containing: better bloom, better lighting, better overall contrast, higher reflection quality, improved skyboxes, improved ambient lights and slightly worse performance. These apply to all levels.
  • The tutorial has been updated accordingly and has been enabled.
  • Removed camera glitch effect.
  • Laser weapon particle effect is straight up broken, weapon itself works, visuals will be fixed in update C.
  • Added volumetric spacedust in Deep Space.
  • Improved reflection in Steampunk and Neon City levels.
  • Significantly improved overall game intensity especially at higher levels with better weapons.
  • Added extra sound effects.
  • Changed text colors and image colors in order to remain visible.
  • Fixed visual representation of health for the following: Dice Jr, Mini boom and Boom Boom Twins.
  • Fixed a healthy amount of bugs.

We expect to release summer update C within 1 week time. If everything goes smooth and according to plan it can be done as early as tomorrow, if not it will be next week (worst case scenario). After all it is not a lot, but definitely important. The following will be added with summer update C.

  • A work around method to add your own tracks (will increase initial loading time).
  • High quality particle effects using the visual effects system from Unity.
  • A beautiful proper working laser gun 1 and 2.
  • Fixing certain transparency issues.
  • New store presentation.
  • Showing music + artist in every level.
  • Improving the effect once you hit maximum intensity.
  • Fixing the buttons in tutorial (they work, but you can barely see a visual difference).

That's it from us for today. Hope you all will have a blast with Audio Infection and make sure to grab it during the summer sale as it is extremely cheap right now!

PS: All these updates are free, we just want to deliver an as complete and decent looking product as possible.