This patch fixes several crashes hopefully making everything more stable than ever and fixes many other minor issues.
0.808 change list:
- fixed a possible infinite loop in tryWeakenGround (Cthulhu Fhtagn!/Boink)
- now free shader indexes so after a long game session a high shader index doesn't corrupt the sort integer, which can lead to random crashes (Mandark)
- fixed a crash in new status effect stuff
- fixed a crash in finishGenerateLevel when have a NULL areaBlock
- fixed a couple level issues with NPC skills (Destro*)
- decreased Krall earthquake stun from 3.0 seconds to 1.0 second (Dragonface)
- quest monsters can no longer be converted over to follow player (twitch.tv/ninja)
- non-moving monsters can no longer be converted over to follow player
- now only get ambush text if monsters successfully spawned in
- now hide time on fog and darkness icons since so short and gets redone constantly
- no longer move when typing 'a' in multiplayer chat (Fulano)
- added scenario name print at beginning of scenario
- removed extra Wars world modifier in Total War scenario (Dragonface)
- updated change log with some credits that I missed
- changed cheat_playtest to drop old item being replaced (so it doesn't get in loop of flipping items)
