This patch fixes another crash, fixes recruits in multiplayer, adds some new in-game taunts, adds a new skin, adds several chests from Patreon, and fixes a bunch of other smaller issues.
0.826 change list:
- fixed a rare infinite loop in generating road levels
- now can correctly recruit NPC to party when client in a multiplayer game (Mandark)
- added 1 new male mail skin
- now quest NPCs spawned from special rooms will be deleted if quest doesn't start correctly
- now keep monsters away from gates a little better (Boink)
- now 1 kill can only apply to 1 uprising quest at a time
- added 7 more unique chests from Patreon
- added a monster spy quest (like monster scout quest, but can be hidden for a while)
- now if a win quest is obsoleted for some reason the win quest will automatically move over to the new quest if there is one
- made god retaliation more extreme
- shifted reaver unholy strike passive from cold damage to weapon damage (eliotno3)
- NPCs are more likely to join in a fight if someone they dislike is fighting (join fight against them)
- made height change between flatten areas and neighbor areas much smoother
- on level up free NPCs in a town have a chance of starting a clan
- flying/hovering monsters can now fly over barrels and chests
- now monsters have to be able to see victim to do a melee attack (Destro*)
- now if a monster is purged (too many entities), put original position instead of current position on respawn list
- added a bunch of in game dialog/taunts for various tactics
- updated character export for all of new stuff and removed a few things that are no longer needed
- added description to shared life status effect
- when setting up renegade NPC can only teleport somewhere else if changing to a renegade
- added more grass to ruins areas
- now in-game health bars will blink for player and allies when have low health
- added description to pierce status effect
- torches now tell you they can't be repaired
- torches now say Type: Torch (instead of Shield)
- fixed life steal proc description indent/wrapping issue (also a few other similar descriptions)
- added No Replacements button in editor UI to make adding things like grass safer
- changed PROTOCOL_VERSION to 80
- added cheat_playtestTeleport - teleports around every few seconds to stress test lots of different things
