This patch increases the max/default zoom level, balances quest speed better, adds larger bags, fixes some quest monster spawning issues, and fixes many other minor issues.
0.807 change list:
- increased r_viewFarDist from 700 to 900 - this basically changes the max zoom level, probably breaks some stuff temporarily (Boink)
- combined player escalation, success escalation, and unknown location deescalation with other quest time escalations so can be capped correctly - this should slow down some more runaway quest type of issues (Fulano)
- added size 18, 20, 22, and 24 slot bags (Boink)
- increased size of starting backpack from 16 to 24 slots (Boink)
- fixed some spells not repeating correctly when used from a hotkey (Nyithra/Fulano)
- fixed entities sometimes getting spawned into shared areas ignoring terrain height and collision (Dragonface/Fulano/rawrkite)
- fixed a problem with infinite loops at high levels because xp needed at really high levels (above the player max) were going above int max (Destro*)
- now selected entity UI can show 20 status effects (TheRagingAnimist)
- now player UI can show 40 status effects (TheRagingAnimist)
- fixed another way that some gates were not usable (Mithur)
- decreased tower spell range from 1000.0 to 800.0 (Zombasite & Din's Legacy) (Boink)
- fixed Fuse Orb blessing object
- decreased SpawnChance of tower and totem archetypes from 1.0 to 0.25 (if picked for a level will spawn less)
- fixed duel scenario having monsters
- changed duel reward chest to large silver
- now smaller scenarios give less mutation points
- non ring projectiles no longer hit liquids & ground traps (vantil)
- now get clan destroyed reward chest if kill clan members (not healthstone) (Dragonface/Mandark/twitch.tv/ninja/Destro*)
- fixed raid gate sometimes spawning inside collision
- fixed clan lifestones sometimes spawning inside collision
- fixed clan guards sometimes spawning inside collision
- find plans are now optional quests (until they start a "real" quest that is)
- fixed block and energizing block not animating correctly
- fixed not getting NPCs at high level worlds (>100) (Destro*)
- now center status effects
- now short term status effects don't change the positioning of all status effects (prevents constant shifting)
- now when highlighting a status effect it shows icon in highlight text
- now use slots show icon when highlighting
- got rid of duplicate StatusEffectBlessingObjectCharmedTrillium
- fixed LeachesXPowerPerHit translation (Fulano)
- improved clan destroyed reward chest print
- updated donation lists from Patreon
- quick tips are no longer numbered (Dragonface)
