This patch fixes a crash, adds a bunch of icons and player skins, adds several new special rooms, and fixes several minor issues.
0.833 change list:
- fixed a crash in ResourceSystem::freeNextResource (I triggered it in the editor, but it might be random crash in many other places)
- hooked up 5 mutation icons
- hooked up 18 female leather skins
- added Holy Statue special room
- added Crater special room
- added War Camp special room
- added Ancient Tree special room
- added Haven special room
- doubled chance of illusion objects
- added a Summon Ghost skill to necromancer (LichdomRules)
- fixed levels being marked as having a quest when they didn't (Varkon/William)
- getting a new quest giver quests are now marked as optional
- now clan will always be destroyed if drop to 0 members for whatever reason (Dungeon Explorer Lan)
- decreased Duel reward from large silver to small silver chest
- decreased Last Man Standing and Brawl reward from small reward to large silver chest
- decreased Earthquake per level damage by around 10%
- tunnels can now go just about anywhere
- now can load a world after winning/losing a world (DrJoeFitz)
- fixed particles not using combined surfaces like they were supposed to
- now armor & helmet changes on create character screen when you select different specialties
- halved BurnedBlockChance & BurnedNeighborBlockChance (Bluddy)
- now effectively only 36 days in a year (so seasons might actually change during a scenario)
- increased min weather front speed by 50%
- fixed animation issue with destroyed statues (trying to share model with normal killed monsters)
- now haunted levels have more spooky traps and ambushes
- now rain puts out campfires instead of destroying them
- made purple ruins a darker purple color
- removed extra ObjectTorchCampfireHCa entry
- added showLevelGeneration debug command
