This patch fixes a crash, adds new special rooms, makes weapon types more unique, adds new female & male plate skins, and fixes a bunch of smaller issues.
0.837 change list:
- fixed a crash in Quest::switchCombatants when a purge happens during switch (probably rare in real games)
- added Witch House, Smuggler Hideout, Bandit Hideout, and Mad Wizard Shack special rooms
- now maces give you a crushing blow boost
- now swords give you a defense boost
- now daggers give you a deep wounds boost
- now axes give you a critical hit boost
- hooked up 3 new female plate skins
- hooked up 4 new male plate skins
- fixed 3 main quest givers always starting at level 1 instead of world level
- boosted 3 main quest givers health some more
- boosted vendor health some
- now quests from scenarios with only 1 level start at the world minimum level (Varkon)
- now quest counts will decrease when area is small like roads and towers (Varkon)
- fixed beam attack not passing along which skill was doing damage (was probably causing several beam related problems) (Varkon)
- fixed on kill skill mutations not working correctly (Varkon)
- fixed a way that linked skills weren't set up properly when getting a new linked skill
- decreased Shock Wave and Holy Symbol reusetime from 2.0 to 1.0 (Varkon)
- now skill mutations aren't linked with other skills, fixes a few weird issues (Destro*)
- fixed having 2 MonsterFakeChangeling5HC entries, hopefully will fix strange, rare loading bug (Mithur)
- now allow MoraleChangeWhenHurtNoEnemy to go below 0 (NPCs should run away from things like fires better) (rainbow)
- increased NPC morale drop from damage when at lower health (Nyithra)
- fixed fire elementals, screes, furies, skeletons, skeleton archers, guardians being summoned by evil NPCs not being attackable
- changed NPC projectiles to straight true instead of straight (no matching ground height)
- NPC races now clump in different areas (ex. instead of completely random you might have a town of mostly Orcs)
- fixed 2 houses next to each other screwing up their neighbors flat land
- fixed lastnames of NPCs that get married
- objects in the way alpha out a little farther now
- fixed world map not always getting centered correctly (Westwind)
- made skills with additional (instead of mult) of stunning blow, critical hit, crushing blow, and deep wounds more clear
- made cheat_unlockClasses public for a little while
- changed cheat_unlockClasses to unlock directly classes not underlying achievements
- updated female Russet skin
- updated donation lists from Patreon
- changed save version to 228
- changed PROTOCOL_VERSION to 83
- fixed win quest text of Fall of an Empire - won't fix scenarios started before fix (Varkon)
- added description to stamina burn
- fixed typo in Chase scenario description
