Urban Lockdown has had a LOT of work going into it lately.
I’ve been going back through the game not just adding more content, but improving existing stages, enemies and systems to make everything feel more polished and varied.
Recent work includes:
• Improved enemy AI and behaviours – enemies are becoming less predictable, with new movement, attacks and reactions.
• Major improvements to the on-rails shooter stages – better enemy movement, attack patterns, projectiles and more dynamic encounters.
• Story and presentation upgrades with improved dialogue systems, scenes and progression.
• New How to Play screens explaining controls, special moves, weapons, environmental attacks and other mechanics.
• Visual and presentation improvements throughout the game, including updated artwork and tweaks to UI such as Ki special move energy bars.
• Plus plenty of bug fixes, balancing and smaller improvements across the game.
There’s always still more being worked on, so thanks for the support, check it out, leave a positive review and help spread the word !
