Hi everyone!
It took a litlle bit longer, but we are introducing a lot of changes with this update that cover a lot of feedback we had received. Here are the most important changes:
- New improved home planet Finally Spuds get a place to live. Gather your galactic tribe back togeteher and unlock new houses for them on your home planet. A lot of the devices have been simplified and are now much faster to use, allowing you to go to combat in a very straightforward manner.
- Removed playdust container and token exchanger from the home planet Spuds are the real currency now, you don’t have to pay attention to playdust level anymore. We feel this makes the game much easier to understand.
- Create the largest population in the whole galaxy! Free imprisoned Spuds and Spuds Heroes to make home planet great again! You will free Spuds from the planets in the galaxy and make them join you. However be careful as when other players will conquer your planets, some of the Spuds will relocate to the better ruler!
- Conquer planets to get token rewards. On different planets you will find token artifacts that will allow you to get new weapons.
- New turrets production system. Just choose a combination and you are ready to go. No need to do more than neccessary.
- Combat re-balance: new enemy units and new Spuds skills. Signifcant changes have been made to the difficulty levels. There are new units involved and the skills for Spuds changed a lot. Turrets also behave differently. This is just a starting point, as we are already adding an adjusting difficulty level.
- Optimization and other minor fixes. With this update you should see a dramatic improvement in performance. We have done a lot to make the game as smoothly as possible.
Stay tuned for more info!
