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0.6.5.0 - PreAlpha

Sorry for such a long time since the last update! Been too busy to do much work, as of this update getting rushed. (Going to be away from PC for 2 months starting the 28th) There were plans to have much more this update and go into Alpha, but got cut short by unexpected delays.
Hopefully, with the next update, there will be more time and other things put into it. Lots of place holder images have been used or sounds, these will be changed for the Alpha.

MAJOR
Few sounds have now been added into the game.
Most of these are place holders, getting ideas for future custom sounds.
-Placing buildings.
-Rock crumbles when mining it off.
-Rock mining makes a sound.
-Sword tool "swooshes".

FIXED
Debug button not resetting but still shows the info.
Minigun glitching out if you stop firing, then refiring it.

CHANGED
Updated the main ship image.
Minigun ability bullets have a new image and animation when hitting something.
Enemies will no longer show the health they are at.
GUI for your resources has been updated.
Minigun ability changed over from a "Timer" to "Ammo" for how long it lasts.
A more clear way to know how to upgrade your tools in the select wheel.
Flying enemy Firetail will spawn on day 3 and later.

NEW
As you repair the ship, image changes. (Will be more images in the future)
Combat Drone ability has been added for the Fighter.
Rush Hour skill has been added for the Builder.
Mine Field ability has been added for the Builder.
Beacon ability has been added for the Scientist.
While using Minigun ability, switching your mode will end it early.
All new quest/guide at the beginning of the game to help you out.

Known Bugs
Can not place a part inside the ship while standing on a door.
Trying to play 2/3 player, without using the player 2/3 controller.
Use controller for Player 1 in multiplayer, mouse not working right. (WIP to fix)
Level 4 door 'standby' animation not playing.