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Released Alpha 0.0.2 b.4215794

Hi everybody! Ivan's here.

This patch introduces the Player effects log panel. It sits on top of the healt panel and will display all effects activating or disactivating. Easy enough.
It's meant to have a way to get an overall idea of whats going on. I am planning on expanding this feature in the future. Who knows?
The logging can be turned off and on in the options panel.

I made some adjustments at some props overlapping buildings and similar issues. I fix them as I notice them. If you happen to stumble upon some please tell me, i will be grateful.

I created proper effects, and descriptions, for the washing and berry harvesting activities. Before they shared a generic effect. The descriptions went also in the hints, so you can read more about in fortune cookies found around.

"FountainFurniture" furnitures now have a new moddable extra property called: "timedActionEffect". It points to an effect to be applied to the player as he uses the secondary action (in this case to assign a new effect to the washing action).

This is all, for now!
As always thanks for your support, and for playing the game and having fun!
Happy Hard Times everybody!