Incoming message from the Chief Engineer...
"Captain, we've done a major overhaul on the fusion core. My Mur assistants really went to town on it. I can report that it's been highly successful. Ensigns on all decks are reporting 15% less glitches in the ship-wide power networks. With improvements like this, the ship will last us another century at least."
Hey, all!
I've uploaded a big bug fix update to the game. Version 1.21 (went live 19th December). There's a lot of engine work and updates in the background. The reasons for these will be made clear in another further update down the line. For now though, here is a list of the visible changes and bug fixes:
Changes:
- More resolution options added including ultrawide.
- Added option to take a steam screenshot in all views (steam default key for this is F12).
- System Map camera improvements. Several camera bugs were fixed. The camera will correctly zoom in and out of the battle map in transition from the system map.
- Crew menu tooltips much improved for better readability.
- Battlemap UI quality of life improvements. Hover-over info will not be drawn out of screen view anymore in edge cases.
- Ship name can now be longer.
- Other less important visual UI tweaks and button redraws.
- Small rebalances here and there (Wispfighters ever so slightly nerfed).
Bugs fixed:
- Star systems with a quest mission that are done won't show up as a highlighted quest mission anymore.
- In some cases traditions could overflow their maximum of 12. This is fixed.
- Annoying ship name input error fixed where the cursor would move wrong once you had deleted the whole name,
- Late game battle map generation crashes when creating too many allies were fixed.
- Also the number of allies created in late maps was a bug, the maximum allied fleet cap there works properly now.
- In some edge cases enemy satellites HP overflowed over their maximum.
- Same with enemy sensor arrays.
- Fixed an extremely rare case of battle end not triggering.
- Just as rare battle map targeting crash fixed.
- Steam overlay does not have to be enabled anymore to get achievements.
- CE NULL and WO NULL were sometimes shown as speakers in starmap dialogues when the real crew members had just died. Stand in placeholder crewmembers are now substituted.
- Objectives numbering in the intel menu was wrong in some cases.
Thank you for your continued support!
- Milu