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Hotfix 44597

Gameplay Changes

  • Reduced Bone Breaker potion effect to +50% damage for 5 seconds.

  • Implemented new logic for Bone Breaker potion

  • Moved Wyndan’s weapons from the Crafting Bench to the Lathe to reduce crafting clutter.

  • Moved Ceramic Axe from the Lathe back to the Crafting Bench.

  • Set APT armor classification back to Medium.

  • Set APT activation delay to 60 seconds.

  • Added Human Sling, unlocked with the Rupu Sling.

  • Allowed redwood and lightwood to be burned for ash and coal in furnaces, campfires, and lamps.

  • Drop items from container that is destroyed when Walker RIG exceeds allowable structures.

Combat & Weapons

  • Fixed various perks that were not working correctly, including adding missing bolt and dart damage to their corresponding perks.

  • Fixed certain weapons missing Quick Attack animations.

  • Optimized meshes and LODs for siege weapons and various structures for improved performance.

KOTH (King of the Hill)

  • Reworked claim duration logic.

  • Fixed remaining claim-time display when observing a KOTH actor.

  • Improved Koth Walker map widget

User Interface

  • Fixed chat UI randomly wrapping text.

  • Increased Poaching Hut icon size.

  • Fixed Wiki recipes overflowing past screen width.

  • Set UsedWalkerCap to 0 in map tile details (temporary until backend implementation).

  • Fixed Flotillian Walker Parts tech tree name.

ModKit Improvements

  • Implemented Import Mod button.

  • Added SlowTask windows when searching assets via AssetRegistry (better feedback during long tasks).

  • Fixed adding mod references.

  • Fixed ModKit Steamworks API issues.

  • Fixed ModKit crashes and general compatibility problems.

  • Exposed additional functions to Blueprints.