Thank you for playing Brigador Killers. A small update has been deployed for Brigador Killers v0.6 - a9e5d622. Please note there are minor spoilers. Here are the details.
Gameplay
Sgt. Kasvi's stock expanded to include the Sawbuck.
Heavenly Huang's stock expanded to include Quan-Foss Extreme Density cells.
Removed old duplicate healing items from various levels that look and act exactly like the regular healing items, except they don't stack in the ARMORY.
Height of hitboxes adjusted on some Sady warehouse props.
Weapons
Lockdown revised in terms of handling, damage and gun feel.
15mm ESD reduced in size.
Vehicles
Sawhorse turret mount size increased to 50.
Health values when examining valets in the garage now match the values of the unit.
Some healing items weren't flagged properly and could still be used to heal vehicles, but not any more.
Text & UI
Minor orthographic fixes, and restoring a handful of text strings that had been unintentionally returned to their old defaults.
Mission-specific spoilers
[Kill: Sieghart Bulver] Blockers revised around map edges to prevent out of bounds.
[Kill: Nelinha Ka] Blockers revised around map edges to prevent out of bounds.
[Recon Truck Exterior] Blockers revised around map edges to prevent out of bounds.
[Crashed Pinball] Blockers revised around map edges to prevent out of bounds.
[Undercity Hub] Blockers revised around map edges to prevent out of bounds.
[Escape The Undercity] Blockers revised around map edges to prevent out of bounds.
[Night Market] Elevator moved to overlap with vehicle merchant's pad, meaning any vehicles bought can be immediately sent to the garage.
[Boomtown] Blockers revised around map edges to prevent out of bounds.
[Papyard] Blockers revised around map edges to prevent out of bounds.
[Kishka Checkpoint] Blockers revised around map edges to prevent out of bounds.
[Tide Wall Tunnel] Powersuits are now barred from entering this mission. Some lights have been changed to stop interfering with the player's aim.
[Joutsen Pt. 2B: Islands] Blockers revised around map edges to prevent out of bounds.
[Joutsen Pt. 2D: Warehouse] Errant shelving appearing out of bounds removed
[Miracle Autoworks] Powersuits are now barred from entering this mission.
[Ferreiro Terminal] Scripting changed to prevent unintended mission failure even when target has already been killed by player
[Podsadochny Bend] Plainclothes cops have stopped slacking off.
[Lil' Factory] Bug on loot spawn logic fixed.
[Vinton Villas] Rounder pilot had dropped the keys to the tank but found them again.
[Pascal Hydro Dam] Mysterious unwalkable tile made walkable.
Users on NVIDIA cards are reminded that if performance on their machines has been significantly affected by this update, they should please try deleting the contents of the mesa folder in the game's root directory (do not delete the folder itself). By default on Steam this location is C:\\Program Files (x86)\\Steam\\steamapps\\common\\Brigador Killers\\mesa. Note that if you end up reinstalling Brigador Killers or verifying the integrity of game files, this folder's contents will be restored.
Brigador Killers' next update is expected mid-December.

