Added:
-First dream sequence added, you can sleep in your room and commune with the cape. There will be one added after each mandatory dungeon.
-Special vehicle segment for the next dungeon, its not open yet but the vehicle is fully functional, will be available to try as soon as the final mandatory dungeon is finished.
Changed:
-Zeppelin scene soldier height issue fixed, no more child soldiers.
-Masks are now a collectible you must get before using them. They will individually appear in your room and the list will help keep track of missing ones(that will be possible to collect by replaying missions.
-Moral system changed cleaned up old code and additions.
Fixed:
-Music not correctly starting up after certain cutscenes now fixed.
-Hub hallway room speed fixed.
Progress:
There is only 1 mandatory dungeon left, it will be followed by a bossfight, and the final boss that is comprised of 3 stages. The final boss and ending will be added last before the final patch, so once the next dungeon and boss is finished mandatory content updates will halt and focus will move to side content.
This means optional dungeons, ambushes, npcs, dream sequences, memory spots for "Marigold" and the 100 floor descent into the abyss.
I am on schedule to release in the next 3 weeks.
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Pugware
