This week's update adds the Lygate schematics. Lygates allow you to jump between two attached gates within a system, or do a one-way jump between a Lygate and a marker beacon. Lygates can also be used to move certain celestial objects within a system. Celestial objects within 200k of a Lygate connected to a beacon can be moved to the beacon's location. That's right, you can move moons, comets, asteroids and other stuff.
Also in this week's update:
- Selecting a compatible slot in the Systems Control sometimes left artifacts, fixed.
- Jumping from the map of systems now bumps the jump timer.
- Some minor changes to target information screen.
- Added an up/down arrow to the materials telemetry screen when expanded.
- Materials telemetry station button will always show regardless of distance.
- Some unneeded shaders were disabled in the nebula system.
- Owned objects are now scanned by default.
