Big Stuff:
- Phasing Through Structures is now supported. It's a v1, so there may be bugs, but a structure's collision should be off if you are "inside" the structure, and then be enabled once you exit the structure.
Small Stuff:
- Game now properly pauses when you hit the Esc Menu.
- Changed loading screen to frosted glass UI.
Up Next:
- Deletion through Edits. In certain scenarios, Edits should cause a structure to fail. Currently Editing does not cause deletion, and structures will simply float.
