What's New:
- New Character! Upgraded the character model, textures, and animations to look more polished and professional.
- Updated Character Controller. Small tweaks to the character controller, in particular crouching and jumping are more accurate and polished as well as minor speed ups.
What's Next:
- I'll likely be adding a shotgun as well as investigating whether doing weapon animations is feasible (it's a lot of work like the character so no promises, but I'll see if I can relatively easily add them in).
