Fixes:
- Fixed an issue that prevented Cleave skill's SFX from properly being reproduced.
- Fixed a cursor related issue when interacting with NPCs.
- Fixed a characters' health bar inconsistency on Galactic Congress battles.
- Minor improvements to some Russian texts.
- Fixed some texts on skill and effect tooltips not changing with the language selection.
- Fixed various inconsistencies with Soul Possession skill.
- Improved enemy targeting rules to prevent some cases of shooting through a wall.
- Fixed a bug that caused a placeholder mesh to be visible on CSAC Story Mission.
- Fixed inconsistency with the popup windows allowing input on the background interfaces.
- Improved camera cues in the CSAC level for better navigation.
- The fountain at the MSRM plaza will no longer block Line of Sight.
Balance changes:
- Increased Jack’s Heal(); cooldown to 3 from 2.
- Increased Jack’s Damage(); cooldown to 3 from 2.
- Decreased Jack’s Damage(); damage per turn scaling by level to 5 from 10.
- Rebalanced the MSRM resource mission changing how the enemy wave spawns and reduced its enemies by half.
- Rebalanced MSRM's last combat by adding 2 turns to the counter.
We hope you have a great time playing the game and remember we are always craving for positive reviews ːsteamhappyː
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