Developer postOriginal post (opens in a new tab)

Patch Notes | Version 1.0.6

Fixes:

  • Fixed an issue that prevented Cleave skill's SFX from properly being reproduced.
  • Fixed a cursor related issue when interacting with NPCs.
  • Fixed a characters' health bar inconsistency on Galactic Congress battles.
  • Minor improvements to some Russian texts.
  • Fixed some texts on skill and effect tooltips not changing with the language selection.
  • Fixed various inconsistencies with Soul Possession skill.
  • Improved enemy targeting rules to prevent some cases of shooting through a wall.
  • Fixed a bug that caused a placeholder mesh to be visible on CSAC Story Mission.
  • Fixed inconsistency with the popup windows allowing input on the background interfaces.
  • Improved camera cues in the CSAC level for better navigation.
  • The fountain at the MSRM plaza will no longer block Line of Sight.

Balance changes:

  • Increased Jack’s Heal(); cooldown to 3 from 2.
  • Increased Jack’s Damage(); cooldown to 3 from 2.
  • Decreased Jack’s Damage(); damage per turn scaling by level to 5 from 10.
  • Rebalanced the MSRM resource mission changing how the enemy wave spawns and reduced its enemies by half.
  • Rebalanced MSRM's last combat by adding 2 turns to the counter.

We hope you have a great time playing the game and remember we are always craving for positive reviews ːsteamhappyː

Spread the word and plan your turn!