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December update v30000-PRO

Hello friends!
Here is the list of recent fixes:

- optimized physics calculations (reuse collision callbacks, Auto Sync Transforms)
- fixed holes in some terrains
- fixed pickups generation
- added an auto-teleport to road when you're stuck upside down
- added "explode" option in pause menu to die if your car gets stuck completely and you don't want to lose your score
- better contact physics in the underground path under the pyramid and better reflection effects
- changed graphics API back to DX11 (from Vulkan) to get a better framerate
- added vsync in settings

Thanks all for the support :D