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Build 0.967

Build 0.967 - Quest Update Part 2 and Season update Part 1

Hi everyone!
I've been quite busy as of late but finally pushed out this update!
this update includes the following;

  • Bug fixes for Quest Update Part 1
  • Fixed crash on enemy attack in second dungeon.
  • Fixed bug that would prevent day/night cycle from continuing.
  • Added different tilesets for each stage of The Red Moon
  • Redesigned how fast/slow mining is, as well as chances of getting ore.

Of course as this update was started quite some time ago, then continued a lot later, there is quite a bit of things left unfinished. The Quest system will undergo a Update Part 3 to finish it off in the coming months as I had to redo a lot of things that went wrong.
With that being said, I did push part 1 of the seasons update out early, and with that i will focus on a visual overhaul after the quest system is fully integrated.

So what's next?

  • Quest Update Part 3.
  • Season Update Part 2.
  • More Bug Fixes.
  • Re-Balancing of Weapons and Enemy Damage.
  • Continuation of Visual Overhaul.
  • Character Portrait art integration
  • Redesign of Character sprites
  • Integrating NSFW content/scenes
  • Enabling Endgame content
  • Transition from Early Access to Full Release.

This list is in prioritized order,
The development cycle will be at least 1 update per month or 2 as I do have work taking up quite a lot of my time and this is a solo project.

Thanks you for your patience and supporting the game <3
-Kitten

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 4400619 · public branch

    Steam updated · First observed