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πŸš€ Update Version 1.2.0 πŸš€

Greetings, Space Corps Operatives!

1.2.0 Changelog

Highlighted Changes:

  • A new character is available for play, Blott, the enigmatic xeno-botanist. Use Blotts mastery of nature and unique wills over nature to control the battlefield or feed your friends
  • New Gadgets added to the game
    • Blaster Grenade

    • Acid Grenade

    • Spore Grenade

    • Molten Grenade

    • Shock Trap

    • Gateway

  • New and improved skill trees for all characters

  • Added a Space Corps Mission Relay Structure in survival mode

  • Added a new dedicated building mode for controller

New

  • Fences can now be mass deconstructed (it will stop at Walls / Floors and Gates)
  • Bio-shroom now have a player planted growing icon
  • Landmark models have been added to the map
  • Buffs / Debuffs added to stats panel in the Character Interface
  • Added a new Oxygen / Heat escaping effect from Shelters / Habitats when doors are open
  • Added the ability to reorder the research queue with click and drag (controller support included)
  • Metallic dye packs have been added to the Unlocks screen
  • Added new Bar Hollow music

Other Changes

  • Organic, Mineral and Crystal Data no longer drop on death
  • The maximum character level is now 25, down from 30
  • Weather effects are now hidden in Shelters and Habitats
  • The Brachylon Marketplace has been rebalanced to allow more use in the late game
  • Players now receive higher experience points for completing late tier missions in Conquest mode
  • Increased the stack size limit of many items in the inventory
  • The Proximity Mine damage has been increased
  • Plant Bays no longer show on the map
  • Improved the Satarad's effects, they now have passive fire and better explosions
  • Increased the timer until death in the downed state in multiplayer
  • Map orientation buttons now hide when using controller
  • Tooltips no longer display on the map when initially opened and will enable upon using the D-pad
  • Players can no longer throw gadgets through Shelter / Habitat Walls
  • The Recycler interaction radius has been increased
  • Further increased weapon durability
  • Improved the Jungle Tamber plant's harvest effects
  • Further improved the health bar visuals
  • Improved the visuals of transparent objects so they are easier to see in weather and in the corruption
  • Habitat visibility buttons will now only appear when near walls
  • Improved the Gloo Turret effect visuals
  • Players can now easily move between closely placed turrets
  • Structures now fill up their health as they are constructing
  • Character color dyes now cost 200 Credits instead of 250 per pack
  • Improved the server browser game mode icons
  • Controller improvements throughout the game, in particular UI and tooltips
  • Rebalanced the Crafting Interface and what categories some are displayed in

Fixes

  • Fixed a range of issues related to hiding tooltips in combat
  • The news feed was not always updating when changing languages
  • Fixed an issue where Quinn’s Mini Turret could indefinitely repeat audio
  • Fixed an issue where harvesting plants would display their fully grown version along with their growing version
  • Fixed a range of damage blocking issue on walls, fences and doors
  • Fixed an issue where the healing rod was only healing a single player
  • Fixed an issue where mass-deconstruct would ignore the confirmation pop-up in multiplayer
  • Fixed an issue where enemy animations would stop during the attack
  • Fixed an issue where player damage could skip defensive thresholds on Corrupted Seeds / Nexus’
  • Fixed an issue where damaged creatures caught in net weren't hiding their health bar
  • Fixed an issue where the Corrupted Warboss attacks would go through fences
  • Fixed an issue where players could place plants and floors on Corrupted Seeds / Nexus’
  • Fixed an issue where you could hot fill a Shock-Sprite Generator easily using a controller
  • Corrupted Seeds / Nexus’ were taking more damage in harder difficulties due to damage increase settings for creatures
  • "Hunting the Hunters" achievement which was previously awarded before killing the Corrupted Warboss
  • "Geared to Perfection" achievement was awarded before completing all armour sets
  • Players can no longer build over gas blossom vines without digging them up first
  • Fixed an issue where the task tracker would not load correctly for clients in a multiplayer game

On behalf of the United Worlds Congress, we sincerely thank you for your continued patience and support.

From all of us at Playcorp πŸ’™ and PLAION. πŸ’š

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