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Gauntlet Update

The Gauntlet Update includes a variety of new features including a new gameplay mode, 12 bonus levels, and a set of bug fixes.

Highlights

  • Gauntlet Mode Kick the campaign challenge up a few notches with HyperDot’s new Gauntlet mode and see how far you can make it with a limited number of lives. It’s a new twist on the classic campaign that will challenge even the most dedicated players.

  • 12 Bonus Levels Each of these 12 stand-alone levels tackle a unique challenge that’ll put your dodging chops to the test. Ambitiously hand-crafted and extra-rude with attitude.

Bug Fixes

We’ve been listening carefully to everyone’s feedback and have identified and resolved a number of gameplay issues.

  • Updated coarse angle adjustments in the level editor

  • Deadzone on ice levels is increased to prevent accidental movement from joystick

  • When you test your level from the power up toggle screen, you will now return to the modifiers screen correctly

  • Prevented level editor hotkeys from activating when editing the name of a level

  • Made fixes to Achievement System to unlock achievements more reliably and at the correct times

  • Fixed bug where angles of enemies would change when you copied and pasted other enemy parameters

  • Fixed bug where if you tested from the Power Ups Toggles screen in the level editor you would be stuck

  • Fixed enemy movement speeds sometimes being carried over from previous levels

Do you want check out the new updates? Stop in to watch these live streams:

Want to report an issue? Drop us a line at [email protected] for store page updates or [email protected] for in-game issues.