Developer postOriginal post (opens in a new tab)

Update 1.02.1

[Updated]
# Zombies are more powerful!
   - The movement speed of all zombies has increased by 10%.
  - Chaser movement speed increased by 5%, hp increased by 20%.
  - Hound's hp has increased by 40%. However, the damage from the traps has been changed from 140% to 170%.
  - Raider movement speed increased by 20%, hp increased by 15%.

# Now when the host leaves the game, the other survivor becomes the room owner.
   - The fastest survivor in the network becomes the host.
   - The current round in progress is canceled.

# Balance of some traps has been modified.
   - Damage cycle of "A solid electric fence" increased by 1.25 seconds to 4 seconds.
   - Damage Cycle of "Thorny Hell" has been increased by 1 second to 4.5 seconds.
   - Damage Cycle of "Flamethrower" increased by 1 second to 5 seconds. But now it deals damage 4 times for 1 second.

# Improved the rendering of some weapons.
   - The "Chainsaw" attack effect has improved.
   - The "Flamethrower" attack effect has improved.

# Reduced frame loss due to the effect of blood stains in low-altitude environments.

# New mode "Survival competition" has been added!
   - Survival competition is PvE personal survival mode.
   - Each survivor is placed in a separate space that can not move, and can not be resurrected once they die.
   - The one who survives to the end wins!

[Fixed]
# When a user leaves the game, all traps that the user has installed are destroyed.