-Fixed problems with achievements unlocking too early.
-Balanced Infinite Redz perk so that it does not spawn random units at the start.
-Decreased needed kills and time for Infinite Redz perk achievement.
-Balanced Random Storm perk, to spawn less high up enemies.
-Fixed Text not displaying correctly.
-I suspect I'm missing things but overall, the game is hopefully better.
If anyone is having trouble please post your problems into the Neo Neo discussion page. I will try my best to fix what ever problem you maybe having.
Never the less, thanks to everyone's support on this slightly bumpy launch, it really means a lot!