We're hard at work preparing for a significant building overhaul next week. In the meantime, here's a small bug fix patch.
Content
New
- Added a "news panel" that opens on launch. Currently this just pulls from the Steam Events API, but in the future will provide notice of important bespoke content
- Added a new secret mini-boss
- Added a new secret mount, dropped by the boss
Changes
- Enemies no longer drop Easter Eggs (the Bunny suit will still be crafteable for another week)
General
- Inventory is now sorted in order of power
- Added an error message when the crafting catalogue fails to load. This should give us more useful information towards fixing that bug
- Slightly modified the way that the crafting catalogue loads. This may fix the empty catalogue issue some players were experiencing
- Fixed a crash related to creating sound effects
Balance
- Set enemy respawn time back down to 120s (a proximity-based system will be created soon)
Achievements
- Added a new achievement: The Slayer (Kill 1000 mobs)
- Fixed an issue that prevented the "Brawl Em' All", "Stay Frosty" achievement from being acquirable (feedback: SickNic)