
New Patrol Mechanics: Dock Room Changes
- Dock rooms now spawn two of four different options
- Available options are hull repair, max hull health boost, temporary hull boost, and granting a single use super.
New Patrol Mechanics: Single Use Supers
- Players can now get single use supers to use in patrol mode.
- These supers allow players to quickly clear rooms, or escape certain death. They are especially helpful for boss fights.
Equipment Mechanics: Unlock via achievements
- Multiplayer ships/designs are now unlocked by completing in-game achievements.
- Equipment in Patrol modes is not unlocked by completing in-game achievements.
Updates
- Adjusted starting zone positions for single player maps.
- Removed legacy control keybindings from the game.
Fixes
- Fixed lighting issues which affected all maps.
- Fixed colliders on the follow maps: Patrol Cave, Patrol Canyon, 2v2 Canyon, and 2v2 Cave.
- Fixed issue where the Repulsor Boss could heal while the game was paused.
- Fixed rank readout when play exceeds Amethyst Rank 5.
- Fixed collider issues in 1v1 maps which allowed players to leave the map.
- Fixed visual issue when promoting from Silver Rank 3 to Silver Rank 4.
- Fixed visual gap in single player exit walls.
- Fixed text formatting for the keybinding menu.
- Fixed being able to use ESC as a keybinding.
- Fixed keybind display in the tutorial when using number keys.
- Fixed keybinding issues with modifier keys.
