Hi all,
Managed to get some good testing in, as well as addressing some feedback from the forums. Several important bugfixes and quality of life updates in this update. Thank you to everyone who brought up issues and suggestions in the discussion forums, every little bit helps!
Bugfixes/Changes:
- Fixed bug in which units no longer under attack would still be flagged as under attack.
- If fog of war is enabled, can no longer use raid orders at the top of the screen to charge enemy positions if they are not revealed.
- Selecting command range now creates lines that connect to subordinate and superior units.
- Fixed potential crash when loading saved games at Verdun when playing as Germany.
- Added notification popup when subordinate units return from leave - companies in brigades or battalions, and battalions in brigades.
- Fixed incorrect names when subordinate units are automatically recalled from leave.
- Fixed situation in which units would retreat to open ground in between scheduled orders.
- Fixed bug in which fog of war would also hide player tiles in progress.
- Artillery batteries in artillery pits are no longer considered for automated orders.
- Infantry units in dugouts or blockhouses are no longer considered for automated orders.
- Moving units are no longer eligible for automated orders, to prevent automated orders from essentially hijacking units en route to existing orders.
New Localization keys:
Updated Localization keys:
- TOOLTIP_MEDICAL_INFO
Thanks for playing!
