Hi all,
I'm starting work on the Eastern front map type, which will introduce the Russians and Austrians. It will also introduce marshes, cavalry units and rivers. This is a lot of work, so this update and probably the next will be relatively light.

I've added the farmland terrain type in the meantime. It doesn't add that much to gameplay, but I figured it's always nice to have more stuff in the game, especially since I was already working on terrain. Lastly, due to complaints about crashing when saving or loading, I took a few days to rewrite the save/load system to be less of a memory hog. I suspect this was a major reason for the crashing. Needless to say, previous saves will be made obsolete by this update.
Bugfixes/Changes:
- Rewrote save/load to use less memory, which should reduce the amount of random crashes from doing so.
- Added farmland terrain type. It will obscure and hide units, but offers no protection from attacks.
- Fixed bug in which units were crowding on single-tile build orders.
- Construction in general is quicker - I felt it was unrealistic to take weeks to build a communication trench, for example, when motivated troops were capable of entrenching within days.
- Trenches are now quicker to build, but provide less protection from artillery. Conversely, reinforced trenches provide more protection, but it takes longer to reinforce trenches.
Thanks for playing!
