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2018/08/30 - Seeking Dawn Update Log

Bug fixes:
Fixed an asset loading issue where non-romanized characters in a file path caused the game to get stuck on the main menu
Fixed a bug where you could activate the shield while climbing
Fixed a bug where you could damage yourself in multiplayer while shooting close to your hands
Fixed a bug where Oculus users would not hear anything in the Oculus headset
Fixed a bug where the player orientation after teleporting in blink mode would be different from the hologram model's orientation
Fixed a bug where firing the shotgun while having the hand close to the head would open the quick mission interface because of recoil
Fixed a bug where a drop pod door would not close in multiplayer if someone left the game before entering it
Fixed a bug where Locilus corpses would still move after dying
Fixed several network issues
Fixed several other errors

Improvements and changes:
Added a backpack function to only drop a portion of an item stack
Added a left-hand control scheme
Added achievements on Oculus Store version
Added the room code inside of the settings menu
Added more information in the save slot interface
Added camera rotation controls to the joystick of the Windows MR controller
Added the option for Vive controllers to move while either touching or pressing the trackpad
Added respawning to collectible resources
Changed remote players' damage checks to be local for more realistic combat
Changed the firing mechanism of the Spitting Cobra
Changed forest lighting to make it brighter
Optimized several sudden framerate drop issues
Optimized networking
Optimized rendering and particle effects
Optimized logic calculations
Optimized environments
Balanced enemy and weapons stats
Updated the localization