A happy new year! Hope everything had a great holiday season :)
With the holiday season behind us, we can dive into the new year of 2023 with some new and exciting updates coming up! The first one to kick us of introduces a replacement for the ship 3 boss!
While they are certainly not finished yet, they (yes, they) are now good enough to be brought into bigger testing!
I also gathered some additional feedback and bug reports over the last couple of weeks, most of which has been addressed and fixed in this update, so let's get to it!
As always, feel free to hop into our Discord to share any feedback or bugs!
https://discord.gg/YDHVtFk44S
Changelog
The Keeper Trio
Yes, the ship 3 boss has finally been replaced. No longer do you have to fight 2 bosses at once, not there are 3!
These melee ghosts are mostly focussed on staying in sequence of one another, and using the whole room to their advantage. Try to stay out of their range until the right time and try to hit them all at once to maximise your damage. This boss has to be defeated a bit differently, but you'll figure it out soon enough, IF you can get there ;)
- A new ship 3 boss encounter
- 3 new attack patterns for these bosses, for a total of 5 attacks
- Quite a bit harder than the previous encounter, so grab enough loot!
Other Changes & Fixes
- Reworked the gambling code; It now correctly resets between runs. Is saved in the run saves. Correctly randomizes loot. Has a bit better placement for cards.
- Fixed flying enemy movement behaviour, making them a bit smother, better using the avoiding technics for each other and preventing them from getting stuck in walls.
- Reduced hard collider (ground) size for minibosses, preventing them from getting stuck and using the default pathfinding in general.
- Increased initial game startup time a bit
- The Locksmith item no longer locks random doors from you (ironic, I know)
- iFrames no longer trigger on hits with 0 damage
- Fire damage meter now ramps up a bit quicker to make it more of a threat
- Daily time getter no longer throws errors, preventing the dailies from working as intended
- Cleaned up a lot of warnings and errors to keep the log empty, and the game smooth
