Patch 0.52 : Minimap Improvements, Polishing, and Bug Fixes
Enemies now appear on the minimap with their armor type for their icon.
Fixed bug where using an ability or placing a tower would not allow you to choose an upgrade
Map Terrain made less intense on GPU (lighting and shadows were being rendered in areas that would never been seen)
Floating Gold text (from killing enemies) appears in a more fluid animation
Gold reward from killing enemies decreased
Sound from laser tower rebalanced (originally too loud)
Right Clicking an enemy when a tower is selected will cause that tower to target that enemy first--if that enemy is within the tower's range. Does not currently work with the Light tower and Rock Tower
Fixed Bug where Flamethrower Tower would not animate properly (open) for client in multiplayer
Experimenting with spawning clickable chests that appear randomly on the map and reward gold when clicked--not implemented yet