Multiplayer is added! Currently can play with up to 4 players online. Took about 4 months of learning how to "replicate" actors and effects across multiple clients and then re-code parts of the game.
There are numerous other small updates--some visual and some gameplay/code.
Still working on fixing a bug causing the multiplayer host to crash after wave 3. I'll post more specific patch notes and changes after that is fixed.
Thanks for reading! Any questions/comments/thoughts or changes you want to see in the game--please let me know!