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Update: Version 0.2.a

    Shootin' Showdown
  • Added: Power-ups, 5% chance to drop and can be picked up by deputies
  • Added: A manual reload button for revolver
  • Added: Visual feedback when hit by bandito
  • Added: Punches now make sound
  • Added: Punches now have a cool-down.
  • Changed: enemy spawn rate is now based on number of players
  • Fixed: Enemies spawning past round complete.
  • Fixed: Score being in reverse order
  • Fixed: Big enemies take 3 punches
    Guessing Gallery
  • Added: Ability to change round time
  • Added: Remembers previous players when (Play Again?) is pressed
  • Added: Game remembers 1st person / no hint options after the round .
  • Changed: Inconsistency on the easel, some buttons you have to push (Delete / back) while other buttons (next, pick a word) are point and click
  • Changed: Hold to grab paintbrush and painter's pallet
  • Fixed: Score being in reverse order
    Perspective Detective
  • Fixed: Players not controlling their own character.
  • Fixed: Score being in reverse order
  • Fixed: Removed ability to trap pedestrians in park.
    Mission Control
  • Fixed: A player was duplicated on screen as logged in once the game started
  • Fixed: Controls don't indicate the state of anything - Levers don't have numbers to indicate their position, don't show off/on, they don't give any sort of indication of "working" when you push them
    General
  • Added: Fullscreen mode in settings.
  • Added: Small cosmetic tweeks.