The goal of this update is to make the game run at the 90fps target for setups with the specified minimum requirements.
GPU Performance improvements
- Lowered mesh and physics complexity
- Switched to single pass stereo rendering
World detail
- Added new Building mesh types
- Added Electrogun Turrets (WIP)
- Improved helicopter model
Gameplay
- Helicopters now spawn dynamically
- Added controller vibration feedback
- Disabled vertical camera to reduce disorientation
- Fixed an issue where hook physics behaved incorrectly after hooking onto a helicopter