The Strays are here!
Surviving endless mode for a couple waves will now unlock the "stray" variant for your current jet. The strays all come with their own particular challenge. The Paw Stray deals bonus damage, but can only fire downwards. The Fang Stray can deflect enemy shots with a melee block move, but is unable to perform regular dodge-jump. With the Fur Stray you'll have to adapt to constantly fluctuating jet stats and random active effects. All the jets got Stray variants, so you get 5+ new jets to unlock.
With these new loadouts you'll need any help you can get. Luckily endless mode now also features a whole new range of endgame jet weapons and gear to unlock. Surviving up to wave 30 will stock up your arsenal for future runs.
Technophages!
Those of you who want to push their piloting skills even further can unleash Technophages, challenge-mode passives that can be equipped on any jet via the title screen. These rogue nanobot plagues will alter the game world in some fundamental ways. Some have only mildly annoying effects, but most will require you to somewhat rethink your strategies. Technophages become available one at a time after beating the game with the Stay jets.
Quality of life tweaks!
Alongside the new loadouts and gear I went through multiple bug fix passes and worked in some quality of life tweaks too. Unlock messages will now give some indication about what triggered the unlock. Both the heart UI and the intermission stat sheet have been reworked to be more legible. Tooltips have been extended in some places and include a few more weapon and gear properties.
Enjoy!
Stefan - Sleeper Games
