Official patch notes - v1.1
Medium Difficulty
- Change Castle max health from 25 to 15
- Increase the health of all enemies by 15%
- Increase the starting minerals from 60 to 70
Hard Difficulty
- Change Castle max health from 20 to 7
- Increase the health of all enemies by 15%
- Increase the starting minerals from 70 to 80
Enemies
- Wave 14 boss - Decrease the damage it does to the Castle if leaked from 12 to 8
Tools
- Repair - Change the amount repaired from 3 to 2
- Repair - Change the cooldown time from 10 to 14 seconds
- Stasis - Increase the cost to unlock (crowns) from 40 to 50 crowns
- Explosive - Increase the cost to unlock (crowns) from 160 to 220 crowns
Defenses
- Surge - Increase the cost to unlock (crowns) from 30 to 50 crowns
- Drill - Increase the cost to unlock (crowns) from 80 to 120 crowns
- Bomber- Increase the cost to unlock (crowns) from 160 to 200 crowns
Blessings
- Efficient Tools - Increase the cost to unlock (crowns) from 60 to 70 crowns
- Efficient Building - Increase the cost to unlock (crowns) from 30 to 40 crowns
- Surge Shock - Increase the cost to unlock (crowns) from 400 to 440 crowns
- Salvage Parts - Increase the cost to unlock (crowns) from 520 to 560 crowns
- Massive Burst - Increase the cost to unlock (crowns) from 800 to 900 crowns
Bug Fixes
- When recycling the Mining Drill, the floating text displayed the wrong number of minerals returned