- localisation update
- Fixed field upgrades not locking/unlocking correctly
- Fixed other incorrect radial toggle checks
- Fixed building fields as wrong biome w/ desert
- Fixed radial crash due to tile terrain check
- Fixed faction issue where the script try grab wapoint data from unrelated battle.
- desert/atra general names are now pulled from pre-defined pool of names
- News and updates
- Rising Lords
- 1.5.6 (may 15)
1.5.6 (may 15)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 23239812 · previous branch
Steam updated · First observed