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Game Update V 1.01.0 Has Been Released! Game Adjustments and Bug Fix!

Hi everyone, please kindly be informed that, game update version 1.01.0 has just been released.

The major focus of this update is to perform some game adjustments and polishing based on player's experience. There are also a few bugs identified which are now fixed.

Please find below the patch notes for more details.

New Content / Game Changes:

Dungeon "The Mine Railway":

1. New cart controls UI have been added next to the mine cart to help player better understand how to control the cart during boss fight

Dungeon "Abandoned Shipyard" & "Ancient Temple of Zahir":

1. New notification message has been added to instruct player on how to control the boat

Dungeon "Ancient Temple of Zahir - Level 1":

1. When heroes returns to the entrance hall, Major boss "Gatekeeper Titanotem" and his turrets will no longer reset after being defeated

2. Major boss "Gatekeeper Titanotem" has aggro range increased and will only awake when player get closer to it

3. Major boss "Council Elder Nashrado" lightning strike attack will no longer disappear immediately after hitting the hero

Dungeon "The Ark":

1. Wall mounted laser turret will no longer be auto-targeted by heroes except for the rogue

2. Major boss "The Ancient One" will now set heroes' shield recharge rate to zero when getting close to the hero (heroes cannot recharge shield)

Bug Fix:

1. A bug that causes certain bosses and their minions not reset correctly when starting a new game has been fixed

That's all for now! Please stay tuned for more updates!

I look forward to your feedback and suggestions.

Thank you for your attention!

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.