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Version 1.09

- added the possibility of destroying unnecessary buildings in the shelter (button with a trash can icon);
- fixed marauders fading after receiving damage;
- rain filters and traps for animals eventually wear out and do not extract resources until they are repaired;
- fixed the growth of the number of zombies in the night defense;
- the rarity of finding the majority of things is fixed;
- katana, sledgehammer and axe are now much harder to find (also increased their value from the merchant);
- the influence of the Lucky specialization on finding rare things has been reduced;
- partners run away further when taking damage;
- fixed a bug with the installation of the watchtower;
- fixed duplicate buildings in the shelter;
- increased frequency of finding fuel barrels;
- fixed other minor bugs.