Developer postOriginal post (opens in a new tab)

Version 1.0.21 live now

Some changes regarding difficulty and game balance:

  • Enemies now have higher armour value. This will give an advantage to spellcaster because spells ignore armour.
  • Reduced the SPEED value for enemies on HARD, EXTREME and NIGHTMARE difficulties
  • Fixed XP and BLOOD DROPS gain on HARD, EXTREME and NIGHTMARE difficulties.